message posté le 9 juin 2015 à 01h58
slt à tous
j'ai eu 2 erreurs :
Object reference not set to an instance of an object [System.NullReferenceException]
Details:
No details
System.NullReferenceException: Object reference not set to an instance of an object
at TrainAI.ResetTargets (UInt16 vehicleID, .Vehicle& vehicleData, UInt16 leaderID, .Vehicle& leaderData, Boolean pushPathPos) [0x00000] in <filename unknown>:0
at TrainAI.InitializePath (UInt16 vehicleID, .Vehicle& vehicleData) [0x00000] in <filename unknown>:0
at TrainAI.PathFindReady (UInt16 vehicleID, .Vehicle& vehicleData) [0x00000] in <filename unknown>:0
at TrainAI.SimulationStep (UInt16 vehicleID, .Vehicle& data, Vector3 physicsLodRefPos) [0x00000] in <filename unknown>:0
at VehicleManager.SimulationStepImpl (Int32 subStep) [0x00000] in <filename unknown>:0
at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in <filename unknown>:0
at VehicleManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in <filename unknown>:0
at SimulationManager.SimulationStep () [0x00000] in <filename unknown>:0
at SimulationManager.SimulationThread () [0x00000] in <filename unknown>:0
et la deuxieme :
A Mod caused an error [ModException]
Details:
System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.Component:get_gameObject ()
at ColossalFramework.UI.UIComponent.GetUIView () [0x00000] in <filename unknown>:0
at ColossalFramework.UI.UIComponent.Invalidate () [0x00000] in <filename unknown>:0
at ColossalFramework.UI.UIButton.Invalidate () [0x00000] in <filename unknown>:0
at ColossalFramework.UI.UIInteractiveComponent.set_focusedBgSprite (System.String value) [0x00000] in <filename unknown>:0
at TrafficManager.UITrafficManager.set_uistate (UIState value) [0x00000] in <filename unknown>:0
at TrafficManager.LoadingExtension.OnReleased () [0x00000] in <filename
c'est grave docteur?
merci d'avance
a+
j'ai eu 2 erreurs :
Object reference not set to an instance of an object [System.NullReferenceException]
Details:
No details
System.NullReferenceException: Object reference not set to an instance of an object
at TrainAI.ResetTargets (UInt16 vehicleID, .Vehicle& vehicleData, UInt16 leaderID, .Vehicle& leaderData, Boolean pushPathPos) [0x00000] in <filename unknown>:0
at TrainAI.InitializePath (UInt16 vehicleID, .Vehicle& vehicleData) [0x00000] in <filename unknown>:0
at TrainAI.PathFindReady (UInt16 vehicleID, .Vehicle& vehicleData) [0x00000] in <filename unknown>:0
at TrainAI.SimulationStep (UInt16 vehicleID, .Vehicle& data, Vector3 physicsLodRefPos) [0x00000] in <filename unknown>:0
at VehicleManager.SimulationStepImpl (Int32 subStep) [0x00000] in <filename unknown>:0
at SimulationManagerBase`2[Manager,Properties].SimulationStep (Int32 subStep) [0x00000] in <filename unknown>:0
at VehicleManager.ISimulationManager.SimulationStep (Int32 subStep) [0x00000] in <filename unknown>:0
at SimulationManager.SimulationStep () [0x00000] in <filename unknown>:0
at SimulationManager.SimulationThread () [0x00000] in <filename unknown>:0
et la deuxieme :
A Mod caused an error [ModException]
Details:
System.NullReferenceException:
at (wrapper managed-to-native) UnityEngine.Component:get_gameObject ()
at ColossalFramework.UI.UIComponent.GetUIView () [0x00000] in <filename unknown>:0
at ColossalFramework.UI.UIComponent.Invalidate () [0x00000] in <filename unknown>:0
at ColossalFramework.UI.UIButton.Invalidate () [0x00000] in <filename unknown>:0
at ColossalFramework.UI.UIInteractiveComponent.set_focusedBgSprite (System.String value) [0x00000] in <filename unknown>:0
at TrafficManager.UITrafficManager.set_uistate (UIState value) [0x00000] in <filename unknown>:0
at TrafficManager.LoadingExtension.OnReleased () [0x00000] in <filename
c'est grave docteur?
merci d'avance
a+